Booster mới của KONAMI : The Lost Millenium với sự xuất hiện của nhiều quái vật mạnh và eff rất hay là 1 sự hỗ trợ cực lớn đối với thuộc tính đất và Rock - type mons, vốn là thuộc tính trung bình và hơi yếu thế so với các thuộc tính như ánh sáng và bóng tối ^^ cùng với Flaming Enternity, sức mạnh của đất mẹ ngày càng được thể hiện rõ hơn và khẳng định vị trí của mình. Dù hơi dài và khó nhìn 1 chút, cùng với việc thiếu hình (lazy) nhưng mong mọi người đọc và cùng phân tích về sức mạnh mới này THE LOST MILLENIUM Normal Mons : TLM-EN001 Elemental Hero Avian Wind/Warrior/3/1000/1000 TLM-EN002 Elemental Hero Busttinatrix Fire/Warrior/3/1200/800 "A flame manipulator who is the only woman among the Elemental Heroes. Her Burstfire burns away villainy." TLM-EN003 Elemental Hero Clayman Earth/Warrior/4/800/2000 "An Elemental Hero with a clay body built-to-last. He'll preserve his Elemental Hero colleagues at any cost." TLM-EN004 Elemental Hero Sparkman Light/Warrior/4/1600/1400 "An Elemental Hero and a warrior of light who proficiently wields many kinds of armaments. His Shining Surge Flash cuts off the path of villainy."
bít là nhiều người đọc rồi, post lên là để mọi người nhận xét và phân tích các eff mới và quân bài mới, đồng thời nghĩ thêm ra 1 số chiến thuật hay từ cái nì
típ nè TLM-EN005 Winged Kuriboh Light/Fairy/1/300/200 Effect: When this card on the field is destroyed and sent to the Graveyard, its effect is activated. After activation, during this turn, any Battle Damage that the controller of this card takes becomes 0. Super Rare/Ultimate Rare TLM-EN006 Ancient Gear Golem Earth/Machine/8/3000/3000 Effect: This card cannot be Special Summoned. When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Ultra Rare/Ultimate Rare TLM-EN007 Ancient Gear Beast Earth/Machine/6/2000/2000 Effect: This card cannot be Special Summoned. The effects of your opponent's Effect Monster that this monster destroys as a result of battle are negated. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Rare/Ultimate Rare TLM-EN008 Ancient Gear Soldier Earth/Machine/4/1300/1300 Effect: When this card attacks, your opponent cannot activate Spell or Trap Cards during the Battle Phase. TLM-EN009 Millennium Scorpion Earth/Insect/5/2000/1800 Effect: Each time this card destroys 1 monster on your opponent's side of the field and sends it to the Graveyard as a result of battle, increase the ATK of this card by 500 points. Rare/Ultimate Rare TLM-EN010 Ultimate Insect LV7 Wind/Insect/7/2600/1500 Effect: If this card was Special Summoned by the effect of "Ultimate Insect LV5", as long as this card remains face-up on your side of the field, decrease the ATK and DEF of all your opponent's monsters by 700 points. Super Rare/Ultimate Rare TLM-EN011 Lost Guardian Earth/Rock/4/100/? Effect: The original DEF of this card becomes the number of your Rock-Type monsters that are removed from play × 700 points. TLM-EN012 Hieracosphinx Earth/Rock/6/2400/1200 Effect: As long as this card remains face-up on your side of the the field, your opponent cannot select a face-down Defense Position monster as an attack target. Super Rare/Ultimate Rare TLM-EN013 Criosphinx Earth/Rock/6/1200/2300 Effect: As long as this card remains face-up on your side of the field, when a monster is returned from the field to the owner's hand, the owner of the returned monster selects and sends 1 card in his/her hand to the Graveyard. Rare/Ultimate Rare TLM-EN014 Moai Interceptor Cannons Earth/Rock/4/1100/2000 Effect: This card can switch to face-down Defense Position once per turn. TLM-EN015 Mega-Rock Dragon Earth/Rock/7/?/? Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a Rock-Type monster(s) in your Graveyard. The original ATK and DEF of this card become the number of Rock-Type monsters you removed from play when you Special Summoned this card × 700 points. Super/Ultimate Rare This Monster Looks Sweet! TLM-EN016 Dummy Golem Earth/Rock/2/800/800 Effect: FLIP: Your opponent selects 1 monster that he/she controls. Switch control of the selected monster and this card. TLM-EN017 Grave Ohja Earth/Rock/4/1600/1500 Effect: As long as a face-down Defense Position monster(s) remains on your side of the field, a player cannot select this card as an attack target. Each time a monster on your side of the field is Flip Summoned, inflict 300 points of damage to your opponent's Life Points. Rare/Ultimate Rare TLM-EN018 Mine Golem Earth/Rock/3/1000/1900 Effect: When this card is sent to the Graveyard as a result of battle, inflict 500 points of damage to your opponent's Life Points. TLM-EN019 Monk Fighter Earth/Rock/3/1300/1000 Effect: Make all Battle Damage inflicted to the Life Points of this card's controller 0. TLM-EN020 Master Monk Earth/Rock/5/1900/1000 Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Monk Fighter" on your side of the field. This card can attack once again in a row. Super Rare/Ultimate Rare TLM-EN021 Guardian Statue Earth/Rock/4/800/1400 Effect: This card can switch to face-down Defense Position once per turn. Each time this card is Flip Summoned successfully, return 1 monster on your opponent's side of the field to its owner's hand. TLM-EN022 Medusa Worm Earth/Rock/2/500/600 Effect: This card can switch to face-down Defense Position once per turn. Each time this card is Flip Summoned successfully, destroy 1 monster on your opponent's side of the field. TLM-EN023 D. D. Survivor Dark/Warrior/4/1800/200 Effect: If this face-up card on your side of the field is removed from play, this card is Special Summoned to the owner's side of the field during the End Phase. Rare/Ultimate Rare TLM-EN024 Mid Shield Gardna Earth/Warrior/4/100/1800 Effect: You can flip this card into face-down Defense Position once per turn during your Main Phase. Negate the activation of a Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Posiiton. Rare/Ultimate Rare TLM-EN025 White Ninja Light/Warrior/4/1500/1800 Effect: FLIP: Destroy 1 face-down Defense Position monster. TLM-EN026 Aussa the Earth Charmer Earth/Spellcaster/3/500/1500 Effect: FLIP: Take control of 1 EARTH monster on your opponent's side of the field, for as long as this card remains face-up on the field. TLM-EN027 Eria the Water Charmer Water/Spellcaster/3/500/1500 Effect: FLIP: Take control of 1 WATER monster on your opponent's side of the field, for as long as this card remains face-up on the field. TLM-EN028 Hiita the Fire Charmer Fire/Spellcaster/3/500/1500 Effect: FLIP: Take control of 1 FIRE monster on your opponent's side of the field, for as long as this card remains face-up on the field. TLM-EN029 Wynn the Wind Charmer Wind/Spellcaster/3/500/1500 Effect: FLIP: Take control of 1 WIND monster on your opponent's side of the field, for as long as this card remains face-up on the field. TLM-EN030 Batteryman AA Light/Thunder/3/0/0 Effect: When all of the "Batteryman AA" on your side of the field are in Attack Position, increase this card's ATK by 1000 points for each "Batteryman AA" on the field. When all of the "Batteryman AA" on your side of the field are in Defense Position, increase this card's DEF by 1000 points for each "Batteryman AA" on the field. TLM-EN031 Des Wombat Earth/Beast/3/1600/300 Effect: As long as this card remains face-up on the field, any damage by a card effect to the controller of this card becomes 0. TLM-EN032 King of the Skull Servants Dark/Zombie/1/?/0 Effect: The original ATK of this card becomes the number of "King of the Skull Servants" and "Skull Servant" cards in your Graveyard × 1000 points. When this card is destroyed and sent to the Graveyard as a result of battle, remove from play 1 other "King of the Skull Servants" or "Skull Servant" card in your Graveyard to Special Summon this card.
Đây là ritual và Fusion : TLM-EN033 Reshef the Dark Being Ritual - Light/Fiend/8/2500/1500 Effect: This card can only be Ritual Summoned with the Ritual Spell Card, "Final Ritual of the Ancients". Discard 1 Spell Card from your hand. Take control of 1 monster on your opponent's side of the field until the End Phase. You can only use this effect once per turn. Ultra Rare/Ultimate Rare TLM-EN034 Elemental Mistriss Doriado Ritual - Light/Spellcaster/3/1200/1400 This card can only be Ritual Summoned with the Ritual Spell Card, "Doriado's Blessing". The Attribute of this card is also treated as WIND, WATER, FIRE, and EARTH. Rare/Ultimate Rare TLM-EN035 Elemental Hero Flame Wingman Fusion - Wind/Warrior/6/2100/1200 "Elemental Hero Avian" + "Elemental Hero Burstinatrix" Effect: This monster cannot be Special Summoned except by Fusion Summon. When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster. Ultra Rare/Ultimate Rare TLM-EN036 Elemental Hero Thunder Giant Fusion - Light/Warrior/6/2400/1500 "Elemental Hero Sparkman" + "Elemental Hero Clayman" Effect: This monster cannot be Special Summoned except by Fusion Summon. Discard 1 card from your hand to select and destroy 1 face-up monster on the field with an original ATK that is less than the ATK of this card. You can only use this effect once per turn, during your Main Phase. Ultra Rare/Ultimate Rare
spell & trap =.= TLM-EN037 Card of Sanctity Spell/Normal Remove all cards in your hand and on your side of the field from play. Draw cards until you have 2 cards in your hand. Super Rare/Ultimate Rare TLM-EN038 Brain Control Spell/Normal Pay 800 Life Points. Select 1 face-up monster on your opponent's side of the field. Take control of the selected monster until the End Phase of the turn this card is activated. Super Rare/Ultimate Rare TLM-EN039 Gift of the Martyr Spell/Normal Send 1 monster on your side of the field to the Graveyard. Select 1 monster on your side of the field. Increase the ATK of the selected monster by an amount equal to the ATK of the sent monster until the End Phase of the turn this card is activated. TLM-EN040 Double Attack Spell/Normal Discard 1 Monster Card from your hand to the Graveyard. Select 1 monster on your side of the field with a lower Level than the discarded monster. The selected monster can attack twice this turn. TLM-EN041 Battery Charger Spell Normal Pay 500 Life Points. Special Summon a monster with "Batteryman" in its name from the Graveyard. TLM-EN042 Kaminote Blow Spell/Normal You can only activate this card if there is at least 1 face-up "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk" on your side of the field. Destroy the monster(s) that battle with these monsters on your side of the field this turn, at the end of each Damage Step. TLM-EN043 Doriado's Blessing Spell/Ritual This card is used to Ritual Summon "Elemental Mistress Doriado". You must also offer monsters whose total level stars equal 3 or more as a Tribute from the field or your hand. TLM-EN044 Final Ritual of the Ancients Spell/Ritual This card is used to Ritual Summon "Reshef the Dark Being". You must also offer monsters whose total level stars equal 8 or more as a Tribute from the field or your hand. TLM-EN045 Legendary Black Belt Spell/Equip You can only equip this card to "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk". When the equipped monster destroys your opponent's monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the DEF of the destroyed monster. Rare/Ultimate Rare TLM-EN046 Nitro Unit Spell/Equip You can only equip this card to a monster on your opponent's side of the field. When a monster destroys the equipped monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the ATK of the equipped monster. Rare/Ultimate Rare TLM-EN047 Shifting Shadows Spell/Continuous Pay 300 Life Points to rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position. You can only use this effect once per turn. TLM-EN048 Impenetrable Formation Spell/Continuous When you have 2 or monsters on your side of the field and all monsters are in Defense Position, increase the DEF of a selected monster by 700 points. Destroy this card when the selected monster is removed from the field. TLM-EN049 Hero Signal Trap/Normal You can only activate this card when a monster on your side of the field is destroyed as a result of battle. Special Summon 1 monster with "Elemental Hero" in its name from your hand or your Deck. Rare/Ultimate Rare TLM-EN050 Pikeru's Second Sight Trap/Normal Until your opponent's second End Phase, your opponent shows you all cards that he/she draws and then add them to his/her hand. TLM-EN051 Minefield Eruption Trap/Normal Inflict 1000 points of damage to your opponent's Life Points for each face-up "Mine Golem" on your side of the field. After that, destroy all face-up "Mine Golem"(s) on your side of the field. TLM-EN052 Kozaky's Self-Destruct Button Trap/Normal Inflict 1000 points of damage to the Life Points of the player who destroyed this Set card. Rare/Ultimate Rare TLM-EN053 Mispolymerization Trap/Normal This card can only be activated when a Fusion Monster is Special Summoned. Return all Fusion Monsters on the field back to owner's Fusion Deck. TLM-EN054 Level Conversion Lab Trap/Normal Select 1 monster in your hand and show it to your opponent, then roll a six-sided die. If the result is 1, send the selected monster to the Graveyard. If the result is 2-6, the Level of the selected monster becomes equal to the result until the End Phase of this turn. TLM-EN055 Rock Bombardment Trap/Normal Select 1 Rock-Type monster from your Deck to Graveyard and inflict 500 points of damage to your opponent's Life Points. Then shuffle your Deck. TLM-EN056 Grave Lure Trap/Normal Turn the top card of your opponent's Deck face-up and your opponent shuffles the Deck. When your opponent draws the face-up card, immediately send it to the Graveyard. TLM-EN057 Token Feastevil Trap/Normal This card can only be activated when a Token is Special Summoned to the field. Destroy all Tokens on the field and, for each Token destroyed in this way, inflict 300 points of damage to your opponent's Life Points. Rare/Ultimate Rare TLM-EN058 Spell-Stopping Statue Trap/Counter This card can only be activated when your opponent activates a Continuous Spell Card. Negate the activation and destroy the Continuous Spell Card. Rare/Ultimate Rare TLM-EN059 Royal Surrender Trap/Counter This card can only be activated when your opponent activates a Continuous Trap Card. Negate the activation and destroy the Continuous Trap Card. Rare/Ultimate Rare TLM-EN060 Lone Wolf Trap/Continuous You can only activate this card if there is only 1 monster on your side of the field, and it is "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk". That monster is not destroyed as a result of battle, and is unaffected by any of your opponent's monster effects.
dạo này không để tâm vào thị trường card, ra nhiều bộ mới phết nhỉ? nhưng mà sao chưa thấy bộ viết tắt là TSK? để ngồi đọc chút rồi cho ý kiến...